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Roleplaying game centered on the world of magic, summoning, and Psychic Theīook that you hold is a supplement for the Anima: Beyond Fantasy Welcome to Arcana Exxet: Secrets of the Supernatural. Nodes 122Magic of the Nodes 122Summoning and Nodes 123Psychic Powers and Nodes 123Ki and Nodes 124Other Modifiers 124Ĭreating a Sanctum Sanctorum 124Requirements 125Automatic Effects 125Minor Effects 126Major Effects 126Destroying a Sanctum Sanctorum 126 See the Supernatural 118Changing Ones Nature 118Sacrifices 118Increased Zeon Regeneration 118Covering an Area with a Supernatural Shield 118Īrea of Aff inity 120Sealed Area 120Infected Environment 120 Performing a Ritual 110The Cost of Rituals 110Ĭhapter 10: Optional Rules 118General Clarif ications 118Įnchanted Areas 118Magic Appraisal vs. Selecting Mental Patterns 100Patterns 100Ĭausality 103Electromagnetism 104Teleportation 106Light 108Hypersensitivity 109Ĭhapter 9: Rituals and Grimoires 110Mystical Rituals 110 Spellcasting Through a Sheele 89Mystical Empowerment 89Distance Limit 90Death of a Sheele or its Master 90Combat 90Personality 90Ĭhapter 8: Psychic Powers 100Mental Patterns 100 How Incarnations Work 73Levels of Aff inity 73Level Requirement 73Invocation Modifiers 73The Powers of an Incarnation 73Linx Kazte Hex, the Shadow Who Brings Death 73Nerval, Defender of the Lost 74Eiko, Oni Princess 75Quezcatli, Son of the Sun 76Gygjur, Slayer of Dragons 77Arturia, the White Lion 78Kha-nefer, the Unholy Priest 78Anassilish, the Faceless 79Ambrose Magus, the Wizard 81Ruatha Synn 82Kristoff, the Pirate King 82Loly Ann 84Aeriel, the Argent Knight 85Wang Shou Bo 85Holst, King of Heroes 86Ĭhapter 7: Sheele, Spirits of the Soul 88Summoning and Binding 88Sheele as Familiars 89Maintaining a Sheele 89 Seiryu, The Sky Dragon, Guardian of the East 68Genbu, the Black Turtle, Guardian of the North 68Suzaku, the Phoenix, Guardian of the South 69Byakko, the White Tiger, Guardian of the West 70Kirin, the Center 71The Seller 71Tawil At-Umr, Lord of the Gates 71Ĭhapter 6: Incarnations 72The Origin of Incarnations 72 Idun, Lady of Eternal Youth 61Ethelthryth, Lady of Names 61Eir, the First Valkyrie 62Veles, the Power of Magic 62Thanathos 63Charon, Puppeteer of Souls 63Pandora, the Divine Punishment 63Kagutsuchi, Firelord 64įorseti, Master of the Balance 64Druaga 65īehemoth, Lord of the Earth 66Leviathan, Lord of the Oceans 66Ziz, Lord of the Skies 67 Hermod, the Messenger of the Gods 59Enamon 59Naaga, the Mother of Poisons 59Huginn and Muninn, the Ravens of Eyes 60Idea, Muse of Madness 60Galgaliel, Angel of Gifts 60Lix Tetrax 60Garuda, Wings of Fire 60Raksasha 61 Mastery of Arcane Warfare 22Arcane Power 24Arcane Esoterica 26Arcane Knowledge 28Ĭhapter 4: Sub-Paths of Magic 30Spell Lists 30 Metamagic Spheres 20Level Requirements 20Moving on the Tree 22 Origins on Gaa 16Spiritual Zones 16Calling Spirits 16Spiritual Aff inity 16Necromancy 16Ĭreating Effects with Natural Magic 17Guidelines for Natural Magic Effects 17Limits of Natural Magic 18Specialties 18Ĭhapter 3: Metamagic Advantages 20Arcana Shepirah 20 Origins on Gaa 14Physical Links 14Linking Ritual 14Linking Rituals Over Long Distances 15Disadvantage: Offensive Weakness 15 Origins on Gaa 12Ofuda 13Spellcasting 13Spells Maintained with an Ofuda 13Ofuda Magic Without an Ofuda or With an Inappropriate Ofuda 13 Mass Summoning 10Invokers 11Increasing Zeon Regeneration 11Ĭhapter 2: Theorems of Magic 12Onmyodo 12
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Why Only Supernatural Beings? 10The Behavior of Summoned Beings 10The Undead and Summoning 10 Levels of Learning and Diff iculties 8Insuff icient Magical Knowledge 8Mastering Metamagic Spheres 9Who is Considered a Master? 9 The Gift 6Spells 7Magic Level 7Consequences of Accumulating Zeon 7Zeon Recovery 7Very Low Levels of Zeon 7 NOPAGEORFRAGMENTOFTHISBOOKCANBEREPRODUCEDWITHOUTPERMISSIONOFTHEPUBLISHER.anima projectĬhapter 1: The Supernatural 6The Origin of Magic 6 RETAINTHISINFORMATIONFORYOURRECORDS.ĪLLRIGHTSRESERVED. COUNTYROADB2, SUITE1, ROSEVILLE,MN 55113, ANDCANBEREACHEDBYTELEPHONEAT65. FANTASYFLIGHTGAMESANDTHEFFG LOGOARETRADEMARKSOFFANTASYFLIGHT And of course, all of you, as the true magic of AnimĪNIMA: BEYONDFANTASYIS 20062012 BYANIMAPROJECTSTUDIOANDEDGEENTERTAINMENT, ALLARTWORKIS 20012012BYTHEIRORIGINALCREATORS, ALLRIGHTSRESERVED. Jos eJo se Lui s, Curro, Bra nt and Dav id, for the ir unfail ing p ati enc e and suppo rt. Jua n Na var ro, a fr ien d who has bee n the re when I nee ded him the mos t. Anima Beyond Fantasy - Arcana Exxet Ī R C A N A E X X E TS E C R E T S O F T H E S U P E R N A T U R A L